Category

Reviews

A.D.P. (In-Depth), Personal, Reviews

BioShock 2 – A.D.P. Review

“Keep your politics out of my games,” some people will say. There’s no place for promoting ideologies and bashing others in entertainment. Besides, videogames are about escaping reality to shake off the burdens and chaos we sift through in our everyday lives, right? It’s one thing to complain when videogames have controversy for the sake of it, lazy dogmatism, virtue signaling, or toxic writing. It’s another matter if you think politics don’t play a part in their stories and even design…

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Published, Push Square, Reviews

LawBreakers Review

Arena shooters aren’t all that common on consoles. Sure, we’ve had general examples like Unreal Tournament, Team Fortress 2, and DOOM land on PlayStation platforms, but these titles are best experienced and sometimes exclusively made for PC. LawBreakers was going to be no exception with its focus on insanely fast speed and chaotic combat. However, Boss Key Productions made one giant leap “for the players” and has brought its multiplayer first-person shooter to the PlayStation 4. Does it have the pizzaz and profundity to rocket jump…

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Published, Reviews, TechRaptor

Smashbox Arena Review

I know what you’re thinking, so don’t deny it. It’s easy to judge Smashbox Arena right off the bat. It looks like an HD version of Roblox with an artistic direction guided by the philosophy “let’s throw everything generic at the wall and see what happens.” The visuals are a bear to get past that speak for the game’s general quality, but as the old adage goes, you shouldn’t judge a book by its cover…well, not entirely. The title suffers from an overall lack of depth…

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Published, Reviews, TechRaptor

Tacoma – Review

There’s an age-old question that game theorists have long thought futile to answer: What is a video game? No one agrees on the exact parameters or qualifications, but it’s still an important debate that challenges our preconceived assumptions about the medium and what can be classified under it. Back in 2013, Fullbright brought this conversation to the forefront of the industry like never before with Gone Home. While opinions widely differ, I think most would agree that the developer brought environmental storytelling…

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Published, Reviews, TechRaptor

RiME – Review

There is nothing new under the sun, and video games are no exception to this proverbial truth. Titles boldly pioneer new mechanics or ideas yearly, but everyone is inspired in some fashion by video games and other media that have come beforehand. While most attempt to quietly imbue borrowed concepts, developer Tequila Works confidently wears its inspirations on its sleeves with RiME. Before and after playing it, it’s even more apt to bring up critic darlings like ICO, Journey, and The Legend of Zelda:…

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Published, Push Square, Reviews

Call of Duty: Black Ops III Zombies Chronicles – Review (+Comparison Video)

  Nacht der Untoten was a bonus mode tacked onto Call of Duty: World at War. It had recycled assets, no voice acting, and a simple layout because Activision didn’t fund it. Nevertheless, Treyarch implemented the small map for the fun of it, which went on to not only become the underrated game’s defining legacy, but also a franchise staple. Now it’s commonplace to expect a Zombies mode annually, and WWII won’t reject the lifeblood this lucrative trend affords. In the meantime, series…

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Published, Push Square, Reviews

Syberia 3 – Review

You wouldn’t be ignorant if you haven’t heard of Syberia 3. It’s a point-and-click adventure game developed by French studio Microïds, and it’s part of a cult franchise known for its pre-rendered backdrops, distinct mechanical puzzles, and eccentric characters and settings. Syberia 2 was released a mere two years after the original, followed by the third entry five years later – well, if the original release plan had gone through. Instead, 13 years have passed, since the developer lacked funds and had to…

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