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Personal

A.D.P. (In-Depth), Personal, Reviews

Overwatch – A.D.P. Review (+Video)

I’m not prone to become engrossed in video games these days. Sure, I’ll fawn over the likes of Metal Gear Solid V: The Phantom Pain and DOOM while I’m playing them because they’ve earned my attention, but I don’t continue to invest in them or actively proclaim their greatness once I’ve had my fill. Regardless, who doesn’t wish to spread the good news of games like these that you enjoy once you’ve discovered them? We want to have others share…

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A.D.P. (In-Depth), Personal, Reviews

Metal Gear Solid V: The Phantom Pain – A.D.P. Review

There can be a subtle difference between “bad” and “disappointing.” People like to conflate the two words, but whenever the former encapsulates something for me, it’s usually said with no holds barred. A video game that’s bad simply doesn’t receive any sympathy from me, which usually contains flawed design, generic gameplay, and/or a poorly written story. However, there can be another game with aspects like these that’s more disappointing than it is bad, which is primarily determined by how much…

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E.R. (Concise), Personal, Reviews

Metal Gear 2: Solid Snake – E.R. Review

You know that amazing moment when something just clicks? If you’re a writer, it’s like when you’ve finally figured out the perfect points to bolster your article’s topic. If you’re an artist, it’s the moment when you’ve discovered another artist or a stylistic concept that will help guide and shape your work to greater heights. Whatever you might do, it’s simply that illuminating second where you shout “Eureka!” and realize that what you’ve just learned will be highly influential in…

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E.R. (Concise), Personal, Reviews

Metal Gear – E.R. Review

You know who Hideo Kojima is, and let me tell you, he’s always been enthralled by cinema. It blatantly reflects in his philosophy as a video game developer, whether it be using characters’ names from 2001: A Space Odyssey, including lines from 1984, being directly inspired by character designs in Terminator, or taking cinematographic cues from 24, Kojima gives meaning to the adage that “nothing is original.” Indeed, before he even made Metal Gear, it was a movie that pushed…

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A.D.P. (In-Depth), Personal, Reviews

Alien: Isolation – A.D.P. Review

There’s a multitude of “must-see” movies that I haven’t watched yet. To Kill a Mockingbird, Predator, The Godfather, Back to the Future…my shameful list goes on and on until you’d realize I really haven’t set aside time for classics like these. Part of that comes from my free time being prioritized for video games, reading, and writing. Anything else on the TV or at the theater has to be pretty compelling to drag me away from my main hobbies, such…

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Misc., Personal, Reviews

The Evil Within Review

2014 was an interesting year for horror games. Dying Light, Five Nights at Freddy’s, and several indie titles were pretty big highlights, but surprises like Alien: Isolation and P.T. were unexpected in how they seemed to buck the recent trend of “actionizing” this genre by reintroducing old school mechanics and/or toning down gameplay to make foes scarier, have players be more methodical in gathering supplies and navigating levels, and whatnot, which fairly recent poster boys for the genre like Dead…

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Misc., Personal, Reviews

The Order: 1886 Review

Here Lies Order in Disorder There’s this thing about the loud voices of gamers: If you listen to what they say about any given video game without delving deeper into what might really be going on with something, you might be needlessly deceived. An example? The Order: 1886 was bombarded with negativity because it runs at 30 frames-per-second and is presented in a letterbox format for “cinematic quality” (there are black bars on the top and bottom of the screen,…

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