Category

Published

Published, Reviews, TechRaptor

Smashbox Arena Review

I know what you’re thinking, so don’t deny it. It’s easy to judge Smashbox Arena right off the bat. It looks like an HD version of Roblox with an artistic direction guided by the philosophy “let’s throw everything generic at the wall and see what happens.” The visuals are a bear to get past that speak for the game’s general quality, but as the old adage goes, you shouldn’t judge a book by its cover…well, not entirely. The title suffers from an overall lack of depth…

Continue reading
Published, Reviews, TechRaptor

Tacoma – Review

There’s an age-old question that game theorists have long thought futile to answer: What is a video game? No one agrees on the exact parameters or qualifications, but it’s still an important debate that challenges our preconceived assumptions about the medium and what can be classified under it. Back in 2013, Fullbright brought this conversation to the forefront of the industry like never before with Gone Home. While opinions widely differ, I think most would agree that the developer brought environmental storytelling…

Continue reading
Published, Reviews, TechRaptor

RiME – Review

There is nothing new under the sun, and video games are no exception to this proverbial truth. Titles boldly pioneer new mechanics or ideas yearly, but everyone is inspired in some fashion by video games and other media that have come beforehand. While most attempt to quietly imbue borrowed concepts, developer Tequila Works confidently wears its inspirations on its sleeves with RiME. Before and after playing it, it’s even more apt to bring up critic darlings like ICO, Journey, and The Legend of Zelda:…

Continue reading
Published, Push Square, Reviews

Call of Duty: Black Ops III Zombies Chronicles – Review (+Comparison Video)

  Nacht der Untoten was a bonus mode tacked onto Call of Duty: World at War. It had recycled assets, no voice acting, and a simple layout because Activision didn’t fund it. Nevertheless, Treyarch implemented the small map for the fun of it, which went on to not only become the underrated game’s defining legacy, but also a franchise staple. Now it’s commonplace to expect a Zombies mode annually, and WWII won’t reject the lifeblood this lucrative trend affords. In the meantime, series…

Continue reading
Published, Push Square, Reviews

Syberia 3 – Review

You wouldn’t be ignorant if you haven’t heard of Syberia 3. It’s a point-and-click adventure game developed by French studio Microïds, and it’s part of a cult franchise known for its pre-rendered backdrops, distinct mechanical puzzles, and eccentric characters and settings. Syberia 2 was released a mere two years after the original, followed by the third entry five years later – well, if the original release plan had gone through. Instead, 13 years have passed, since the developer lacked funds and had to…

Continue reading
Published, Reviews, TechRaptor

Wonder Boy: The Dragon’s Trap – Review

Remakes of obscure titles prompt us to ask a single question: “Why?” They’ll come right out of left field, leaving us bewildered about how there could’ve been any perceivable demand to bring them back with a fresh coat of paint. Whether we’re referring to Flashback, Rez, Shadow of the Beast, or The Legend of Kay, they can fail to generate any new interest and tarnish the original game’s legacy if there is little to no effort put into them. Sometimes they fully realize a…

Continue reading
Published, Reviews, TechRaptor

Snake Pass – Review

3D platformers are hard to come by these days. I’m not talking about your typical action-adventure titles with light platforming and collectables as ancillaries, but games that stand on these as foundations: collect-a-thon 3D platformers. While Nintendo keeps the genre beating faintly with the likes of Super Mario 3D World and the upcoming Super Mario Odyssey, Knack was honestly the most recent attempt in the mainstream scene to revive the days of Banjo-Kazooie and Spyro the Dragon, but it faltered…

Continue reading