Tag

3D platformer

Gamechurch, Misc., Published

Beauty From Ashes: Unpacking Grief in RiME

RiME explores a humanly ubiquitous experience that no one is ever prepared for: grief. This isn’t a mere melancholy, but an intense aching of the soul that immobilizes the whole being. The oft cited five stages of it are visually and metaphorically portrayed through the game’s narrative, which capture the tumultuous, irrational directions our emotions sway in when sorrows befall us. Denial, anger, bargaining, depression, acceptance—these ebb and flow with us, sometimes going out of sequence or reverting in order with…

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Published, Reviews, TechRaptor

RiME – Review

There is nothing new under the sun, and video games are no exception to this proverbial truth. Titles boldly pioneer new mechanics or ideas yearly, but everyone is inspired in some fashion by video games and other media that have come beforehand. While most attempt to quietly imbue borrowed concepts, developer Tequila Works confidently wears its inspirations on its sleeves with RiME. Before and after playing it, it’s even more apt to bring up critic darlings like ICO, Journey, and The Legend of Zelda:…

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Published, Reviews, TechRaptor

Snake Pass – Review

3D platformers are hard to come by these days. I’m not talking about your typical action-adventure titles with light platforming and collectables as ancillaries, but games that stand on these as foundations: collect-a-thon 3D platformers. While Nintendo keeps the genre beating faintly with the likes of Super Mario 3D World and the upcoming Super Mario Odyssey, Knack was honestly the most recent attempt in the mainstream scene to revive the days of Banjo-Kazooie and Spyro the Dragon, but it faltered…

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A.D.P. (In-Depth), Personal, Reviews

The Last Guardian – A.D.P. Review (+Video)

Delays are regretful yet reasonable expectations to have of ambitious video games. I recall anxiously anticipating Super Smash Bros. Brawl and roiling in agony each time it was pushed back. However, I had too much time on my hands since I was lamenting over two delays that only lasted three months total. This is nothing compared to others waiting a year or longer for Below, The Legend of Zelda: Breath of the Wild, Rime, or Star Citizen. As of the…

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Published, Push Square

Darksiders: Warmastered Edition – Review

It’s weird to think that since Darksiders was released in 2010, Vigil Games disbanded, THQ went bankrupt, and Nordic Games acquired the franchise. Not only that, but it has even reincorporated under the name THQ Nordic and overseen remasterings of both games. So while ex-Vigil Games employees are scattered around the place with Darksiders lead creator Joe Madureira doing his own thing with Battle Chasers: Nightwar, THQ Nordic has been feeling the waters to discern if completing the Darksiders trinity can make waves….

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Published, Push Square, Reviews

Trine 3: The Artifacts of Power Review

To start on a personal anecdote, this particular editor had the pleasure of playing Trine 2: Complete Story for his first review at Push Square two years ago, and much to our surprise, we were delighted that it was a magical indie title that boasted some of the greatest visuals we’d seen with phenomenal puzzles and platforming to boot. Needless to say, we jumped on the chance to turn the pages in a new chapter for the series’ three heroes…

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Published, Push Square, Reviews

Spyro the Dragon Review

While Insomniac Games has become one of PlayStation’s most recognised developers, it cut its teeth with the little known PSone first-person shooter Disruptor, which launched in 1996. It was a DOOM clone among many others that populated the gaming landscape at the time, but there were aspects to it that made it stand out among the competition, such as the exciting weaponry of the main character, his collection of special abilities that could be implemented into guns, and FMV cutscenes…

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