Ratchet & Clank

Articles, Interviews, Published

An Interview With Chad Dezern

Insomniac Games’ staff has likely been living up to its name more than usual over the past month. With the announcement of two new titles for the Oculus Rift and release of the game and film of Ratchet & Clank, the veteran developer has been burning the midnight oil to say the least. Therefore, it’s no wonder that it should take some respite from the daily grind and mingle with fans, and that’s exactly what the North Carolina division of…

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Movie/TV Show Musings, Off-Topic

Ratchet & Clank – Movie Review (Push Square)

If we’re being honest, the original Ratchet & Clank’s story wasn’t that stellar. Insomniac Games deserves recognition for establishing memorable characters, exhibiting its unique brand of dry, mischievous humour, and building an outlandish universe that makes its story seem all the more interesting. However, the actual plot, its writing, and character development were fine at best; they were secondary elements to the tight gameplay and imaginative levels. Thankfully, all of this would quickly improve as the franchise matured, so with…

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Academic Work, High Point University, Interviews, Personal

Influential Game Professional Dossier – An Interview with John Fiorito

This paper was written for my Games Industries and Organizations class at HPU, where I had the pleasure of interviewing Insomniac Games’ COO John Fiorito to figure out his history in game development. Definitely one of my favorite assignments I accomplished at HPU! The Man In The Moon: The Story Behind Insomniac Games’ COO John Fiorito Who comes to your mind when you think of the Seahawks NFL football team? The most probable guess would be Marshawn Lynch, due to…

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