Tag

Stealth

Articles, Gamechurch, Misc., Published

Tempted and Tried: Aragami

As I slink across roof tiles in a still city, I gaze below where steely guards patrol its streets. These Kaiho army grunts may harness light, but I command the darkness. On this single night, I’ve been called from the nether to save a princess in their grasp. I’m not sure who I am or what’s going on, but I thrive in the shadows. Given the tremendous power my character possessed, I can teleport to any shaded location and briefly…

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Published, Push Square, Reviews

Aragami – Review

Aragami is a sight for sore eyes if you’re a fan of the stealth genre. While we have incredible games integrating its conventions with Dishonored, Assassin’s Creed, and even Wolfenstein: The New Order, they treat stealth gameplay as an equal alternative to action rather than the only realistic option. Seasoned game series like Metal Gear Solid and Thief are primary examples of the latter, emphasising stealth to the point of making combat a major threat. Aragami falls in line with…

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A.D.P. (In-Depth), Personal, Reviews

Metal Gear Solid V: The Phantom Pain – A.D.P. Review

There can be a subtle difference between “bad” and “disappointing.” People like to conflate the two words, but whenever the former encapsulates something for me, it’s usually said with no holds barred. A video game that’s bad simply doesn’t receive any sympathy from me, which usually contains flawed design, generic gameplay, and/or a poorly written story. However, there can be another game with aspects like these that’s more disappointing than it is bad, which is primarily determined by how much…

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E.R. (Concise), Personal, Reviews

Metal Gear – E.R. Review

You know who Hideo Kojima is, and let me tell you, he’s always been enthralled by cinema. It blatantly reflects in his philosophy as a video game developer, whether it be using characters’ names from 2001: A Space Odyssey, including lines from 1984, being directly inspired by character designs in Terminator, or taking cinematographic cues from 24, Kojima gives meaning to the adage that “nothing is original.” Indeed, before he even made Metal Gear, it was a movie that pushed…

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Published, Push Square, Reviews

Dishonored: Definitive Edition Review

It’s almost been three years since Dishonored snuck onto the PlayStation 3, and when we donned the daunting mask of Corvo Attano back then to creep through Dunwall without so much as killing a soul or making a sound, we still regard Arkane Studios’ runaway success with much-deserved admiration. Whether you choose to take a quiet route of redemption by sneaking past your foes with cunning or dash the opposition to pieces in epic brawls and from the shadows, this…

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Misc., Personal, Reviews

Dishonored Review – Worthy of Honor

With a bold new IP in hand among a slew of renowned AAA franchises, Arkane Studios has set out to make a name for themselves with Dishonored. Even though they have little to their name, their intriguing vision has had gamers excited for months to see the city of Dunwall through the eyes of Corvo Attano: an unstoppable assassin on a request for revenge after he’s blamed for the death of the empress he protected. The way he enacts that…

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